Update README with detailed scene organization structure and remove empty scene files
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18
README.md
18
README.md
@@ -15,11 +15,12 @@ This project uses the following custom libraries:
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```
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```
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voider/
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voider/
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├── Scenes/ # Game scenes (.tscn files)
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├── Scenes/ # Game scenes (.tscn files)
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│ ├── Core/ # Core game scenes
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│ ├── Core/ # Core entry points
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│ │ └── Main.tscn
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│ │ └── Main.tscn
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│ ├── Player/ # Player scenes
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│ ├── Levels/ # Game levels/stages
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│ ├── Enemies/ # Enemy scenes
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│ ├── Player/ # Player entity scenes (prefabs)
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│ ├── UI/ # UI scenes
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│ ├── Enemies/ # Enemy entity scenes (prefabs)
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│ ├── UI/ # UI screens and menus
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│ └── Testing/ # Test scenes
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│ └── Testing/ # Test scenes
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│ └── LibraryTest.tscn
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│ └── LibraryTest.tscn
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├── Scripts/ # C# scripts
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├── Scripts/ # C# scripts
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@@ -34,6 +35,15 @@ voider/
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└── Docs/ # Documentation
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└── Docs/ # Documentation
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```
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```
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### Scene Organization
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- **Levels/**: Actual game levels where gameplay happens
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- **Player/Enemies/**: Reusable entity scenes (like prefabs) that get instantiated into levels
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- **UI/**: Menu screens, HUD, dialogs
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- **Core/**: Main entry point and core game scenes
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- **Testing/**: Development and testing scenes
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```
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## Development
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## Development
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### Building
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### Building
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