# Voider A game project built with Godot 4.5 and C#. ## Libraries This project uses the following custom libraries: - **EinSoftworks.Utilities** - Math and utility functions - **EinSoftworks.Input** - Input management system - **EinSoftworks.Events** - Event system for game communication ## Project Structure ``` voider/ ├── Scenes/ # Game scenes (.tscn files) ├── Scripts/ # C# scripts ├── Resources/ # Game resources │ ├── Textures/ # Images and sprites │ ├── Audio/ # Sound effects and music │ └── Fonts/ # Font files ├── Prefabs/ # Reusable scene prefabs └── UI/ # User interface scenes ``` ## Development ### Building ```bash dotnet build ``` ### Running Open the project in Godot 4.5 and press F5 to run. ## License TBD