17 lines
358 B
C#
17 lines
358 B
C#
using Godot;
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namespace Voider.UI;
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public partial class DebugHUD : Control
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{
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[Export] public Label SpeedVal { get; set; }
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[Export] public Label StateVal { get; set; }
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[Export] public Label PositionVal { get; set; }
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[Export] public Label VelocityVal { get; set; }
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public override void _Ready()
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{
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Engine.MaxFps = 120;
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}
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}
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