Files
voider-obsidian/00-Templates/Item Template.md
Will Stuckey 9faeb50735 initial commit
2025-10-01 11:23:23 -05:00

2.8 KiB

{{Item Name}}

Basic Info

  • Type: (Weapon, Augmentation, Tool, Data, Consumable, Key Item)
  • Rarity: (Common, Rare, Corporate, Black Market, Prototype)
  • Value:
  • Legal Status: (Legal, Restricted, Illegal, Classified)

Description

  • Appearance:
  • Condition: (New, Used, Damaged, Experimental)
  • Manufacturer: (Corp name, Underground, Unknown)
  • Flavor Text: "Brief description for players"

Function

Primary Use

  • Main purpose:
  • How it works:
  • Resource requirements: (Power, ammo, data, etc.)

Stats/Effects

  • Primary effect:
  • Secondary effects:
  • Duration: (If temporary)
  • Upgradeable: (Yes/No)

Requirements

  • Augmentation needed:
  • Skill requirements:
  • Corporate clearance:
  • Faction standing:

Acquisition

How to Get

  • Primary source: (Shop, Quest, Loot, Craft)
  • Location: Location Name
  • Cost/conditions:
  • Availability: (Always, Limited, One-time)

Alternative Sources

  • Black market:
  • Corporate channels:
  • Underground contacts:
  • Salvage/theft:

Story Integration

Gameplay Impact

Combat Use

  • Damage/protection:
  • Special abilities:
  • Tactical advantages:

Stealth Use

  • Detection avoidance:
  • Silent operation:
  • Concealment benefits:

Hacking/Tech Use

  • System access:
  • Data manipulation:
  • Security bypass:

Social Use

  • Status symbol:
  • Conversation opener:
  • Intimidation factor:

Dark Sci-Fi Elements

Corporate Control

  • Tracking/monitoring:
  • Usage restrictions:
  • Shutdown capabilities:

Moral Implications

  • Ethical concerns:
  • Unintended consequences:
  • Addiction potential:

Technology Risks

  • Malfunction chances:
  • Hacking vulnerability:
  • Side effects:

Multiple Approaches

  • Corporate purchase:
  • Official channels:
  • Higher cost/restrictions:

Illegal Path

  • Black market:
  • Theft/salvage:
  • Lower cost/higher risk:

Crafting Path

  • Required materials:
  • Skill needed:
  • Customization options:

Upgrades & Modification

  • Upgrade slots:
  • Compatible mods:
  • Enhancement options:
  • Degradation over time:
  • Part of set:
  • Requires other items:
  • Conflicts with:
  • Enhanced by:

Technical Notes

  • Asset requirements:
  • **Special

Tags: #item #[weapon/armor/tool/data/augmentation/consumable/misc] #[faction-source] Legal Status: #[legal/illegal/contraband] Tech Level: #[low-tech/high-tech/cutting-edge/experimental] Status: #[concept/draft/implementing/complete/cut]