Create local EventManager wrapper to expose ConfigurableEventManager as GlobalClass

This commit is contained in:
Will Stuckey
2025-10-28 12:34:50 -05:00
parent 4c81fffb2f
commit 3deeb42403
4 changed files with 19 additions and 3 deletions

15
Scripts/EventManager.cs Normal file
View File

@@ -0,0 +1,15 @@
using Godot;
using EinSoftworks.Events;
namespace Voider;
/// <summary>
/// Wrapper for ConfigurableEventManager that makes it available in this project.
/// This inherits from the library's ConfigurableEventManager.
/// </summary>
[GlobalClass]
public partial class EventManager : ConfigurableEventManager
{
// Inherits all functionality from ConfigurableEventManager
// You can add project-specific event manager functionality here if needed
}