Add project structure: directories, Main scene, and README

This commit is contained in:
Will Stuckey
2025-10-28 12:03:34 -05:00
parent 40e6524805
commit 4c6ce0598a
6 changed files with 85 additions and 3 deletions

26
Scripts/Main.cs Normal file
View File

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using Godot;
using EinSoftworks.Utilities;
using EinSoftworks.Input;
using EinSoftworks.Events;
namespace Voider;
/// <summary>
/// Main entry point for the Voider game.
/// </summary>
public partial class Main : Node2D
{
public override void _Ready()
{
GD.Print("Voider game initialized!");
GD.Print("Libraries loaded:");
GD.Print("- Utilities");
GD.Print("- Input");
GD.Print("- Events");
}
public override void _Process(double delta)
{
// Game loop logic here
}
}