Add project structure: directories, Main scene, and README

This commit is contained in:
Will Stuckey
2025-10-28 12:03:34 -05:00
parent 40e6524805
commit 4c6ce0598a
6 changed files with 85 additions and 3 deletions

16
Voider.csproj.old Normal file
View File

@@ -0,0 +1,16 @@
<Project Sdk="Godot.NET.Sdk/4.5.1">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'android' ">net8.0</TargetFramework>
<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'ios' ">net8.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>Voider</RootNamespace>
<AssemblyName>Voider</AssemblyName>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\..\libraries\utilities\Utilities.csproj" />
<ProjectReference Include="..\..\libraries\input\Input.csproj" />
<ProjectReference Include="..\..\libraries\events\Events.csproj" />
</ItemGroup>
</Project>