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voider/README.md

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# Voider
A game project built with Godot 4.5 and C#.
## Libraries
This project uses the following custom libraries:
- **EinSoftworks.Utilities** - Math and utility functions
- **EinSoftworks.Input** - Input management system
- **EinSoftworks.Events** - Event system for game communication
## Project Structure
```
voider/
├── Scenes/ # Game scenes (.tscn files)
├── Scripts/ # C# scripts
├── Resources/ # Game resources
│ ├── Textures/ # Images and sprites
│ ├── Audio/ # Sound effects and music
│ └── Fonts/ # Font files
├── Prefabs/ # Reusable scene prefabs
└── UI/ # User interface scenes
```
## Development
### Building
```bash
dotnet build
```
### Running
Open the project in Godot 4.5 and press F5 to run.
## License
TBD