1.6 KiB
1.6 KiB
Enhanced Movement Test Map
Design Philosophy
This test map is specifically designed to test Source Engine-style movement mechanics:
- Bunny hopping
- Air strafing
- Strafe jumping
- Surfing
- Crouch jumping
- Speed preservation
Map Sections
1. Central Hub (Spawn)
- Large 100x100m floor
- Clear sightlines to all test areas
- Color-coded sections for easy navigation
2. Strafe Jump Course (Front-Right)
- Series of platforms requiring air strafing
- Progressive difficulty (gaps get wider)
- Tests momentum preservation and air control
3. Vertical Tower (Back-Left)
- Multi-level structure
- Tests jump height and climbing
- Crouch-jump challenges
4. Speed Corridor (Right)
- 50m straight corridor
- Distance markers every 10m
- Tests acceleration and max speed
5. Surf Ramps (Left)
- Multiple angled surfaces
- Tests surfing mechanics
- Speed gain/loss on slopes
6. Bunny Hop Track (Back)
- Flat area with markers
- Tests consecutive jumps
- Speed preservation measurement
7. Obstacle Course (Front-Left)
- Mixed challenges
- Stairs, walls, gaps, ramps
- Real-world movement scenarios
Color Coding
- Blue (Cyan with glow): Jump targets/platforms
- Orange: Ramps and slopes
- Brown: Stairs and steps
- Red: Walls and boundaries
- Dark Gray: Main floor
- Green: Speed markers (to be added)
Recommended Additions
- Distance markers - Visual indicators every 5-10m
- Height markers - Show platform heights
- Speed zones - Areas that show your speed
- Checkpoints - For timing runs
- Respawn points - Quick return to sections