Voider

A game project built with Godot 4.5 and C#.

Libraries

This project uses the following custom libraries:

  • EinSoftworks.Utilities - Math and utility functions
  • EinSoftworks.Input - Input management system
  • EinSoftworks.Events - Event system for game communication

Project Structure

voider/
├── Scenes/          # Game scenes (.tscn files)
├── Scripts/         # C# scripts
├── Resources/       # Game resources
│   ├── Textures/    # Images and sprites
│   ├── Audio/       # Sound effects and music
│   └── Fonts/       # Font files
├── Prefabs/         # Reusable scene prefabs
└── UI/              # User interface scenes

Development

Building

dotnet build

Running

Open the project in Godot 4.5 and press F5 to run.

License

TBD

Description
No description provided
Readme CC0-1.0 118 MiB
Languages
C# 99.8%
Shell 0.2%