William Stuckey
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1ba343c787
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Update README with detailed scene organization structure and remove empty scene files
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2025-12-29 21:08:53 -06:00 |
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William Stuckey
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1637f14b58
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Remove Main scene and script, add StateManagement library, update project structure documentation
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2025-12-29 17:36:31 -06:00 |
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William Stuckey
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79bf76ee33
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Csharpier cleanup
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2025-12-29 14:33:39 -06:00 |
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Will Stuckey
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873cc7dd17
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Refactor event management: remove old EventManager and EventExample scripts, add new Core/EventManager as singleton
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2025-10-28 13:02:48 -05:00 |
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Will Stuckey
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3deeb42403
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Create local EventManager wrapper to expose ConfigurableEventManager as GlobalClass
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2025-10-28 12:34:50 -05:00 |
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Will Stuckey
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4c81fffb2f
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Fix Main.tscn: Use ConfigurableEventManager as GlobalClass type
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2025-10-28 12:33:15 -05:00 |
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Will Stuckey
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33cb8e82d4
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Add ConfigurableEventManager implementation with example and guide
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2025-10-28 12:31:59 -05:00 |
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Will Stuckey
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a1f09a6a3b
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Remove Voider.csproj.old
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2025-10-28 12:29:00 -05:00 |
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Will Stuckey
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4c6ce0598a
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Add project structure: directories, Main scene, and README
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2025-10-28 12:03:34 -05:00 |
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Will Stuckey
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40e6524805
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Initial commit: Create Voider game project with utilities, input, and events libraries
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2025-10-28 11:56:18 -05:00 |
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